Emulation Is Doing the Preservation Nobody Else Will
A substantial share of games from the last four decades is commercially unavailable. Unofficial efforts are the only reason much of it survives.
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A substantial share of games from the last four decades is commercially unavailable. Unofficial efforts are the only reason much of it survives.
Every publisher wants a game players return to daily. There are not enough daily slots to go round.
The argument about easy modes recurs with every hard game. Underneath it is a question about what a game is for.
Raw performance stopped being the differentiator. Where the machine sits and what runs on it matter more.
After two trailers and no gameplay, Rockstar put an extended look on Netflix. Here is what it changes about the run-up to November.
Hours of content became a marketing number. It correlates poorly with whether anyone finishes or enjoys a game.
A decade in, the effect on player behaviour is obvious and the effect on development is more complicated.
The technology works better than the sceptics expected and matters less than the boosters promised.
Physical editions that contain a download code are now normal. That has consequences beyond convenience.
Playing as a pair sounds like a feature. It is a structural decision that reaches into every system in a game.